nondaw 1.0.2 -- 5.10.2026
- Fixed: Channel meters now always register waves playing inside an aura
nondaw 1.0.1 -- 2.10.2026
Fixed
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Waves and playheads that intermittently didn't play now always produce sound
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Waves crossed by a doubling-back path now play in reverse, tracking the playhead's actual motion
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Slow-loading plugins no longer get stuck as "Effect Unavailable": we wait longer, and opening the editor retries
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Plugins with a native UI no longer fall back to the generic parameter list, including when reopening the editor
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Editor is no longer blank when reopening some plugins in Generic view
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Selecting overlapping objects is now reliable: tap again to reach what's underneath
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Playhead speed changes now take effect immediately in all cases, including on the wave currently playing
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Muting or soloing a channel now sticks, across playhead loops and bounces, and when reopening a saved document
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Stability improvements, including a crash when moving an aura over playing waves and better containment when a plugin extension crashes
Changed
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Aura effects now run as one live instance: plugin visualizers, meters and record lights respond to the sound, and reverb/delay tails ring out as they should. Documents made in 1.0 keep their original behavior and sound exactly as they did. New auras use the new mode starting from this version
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Multi-selection (via marquee) now drags properly: grab any member and the whole selection moves together
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Tap selection now picks exactly one object; multi-select is done with the marquee tool
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The Native/Generic choice is now per plugin
New
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Multitouch scrubbing: You can now scrub several paused playheads at once
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IO buffer size setting in Settings > Audio, for plugin-heavy scenes